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AI Insights · Timothy · January 2022

Top 5 Hybridcasual Games on Android in the Middle East, Q4 2021

The top 5 hybridcasual games on Android in the Middle East during Q4 2021 showcased varied performance in weekly downloads, revenue, and active users, with some games experiencing notable peaks and troughs.

Top 5 Hybridcasual Games on Android in the Middle East, Q4 2021

During the fourth quarter of 2021, the top 5 hybridcasual games on Android in the Middle East demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:

Rush Royale: Tower Defense TD saw a dynamic quarter with its weekly revenue peaking at approximately $17.1K in mid-December. The game’s weekly downloads, however, showed a downward trend, starting from 7.4K in late September and declining to about 3K by the end of December. Weekly active users fluctuated, peaking at 27.6K in mid-November and then decreasing to 24.2K by the end of the year.

Art of War: Legions experienced a peak in weekly revenue in mid-October at around $14.4K, followed by a general decline, ending the year at about $7K. Weekly downloads also decreased from 5.5K in late September to 3.3K in late December. Weekly active users started at 38.1K in late September, saw a low of 23.6K in early December, and then slightly recovered to 27K by the end of the year.

Sniper 3D: Gun Shooting Games maintained a relatively steady weekly revenue, with a slight peak at $6.8K in late September and ending the quarter around $5.3K. The game’s weekly downloads ranged from 17.5K to 28.3K, peaking at the end of December. Weekly active users showed an upward trend, starting at 216K in late September and reaching 208K by the end of December.

1945 Air Force: Airplane games saw consistent weekly revenue, peaking at $2.8K at the end of December. The game’s weekly downloads fluctuated, with a notable peak of 81.6K in late September and ending the year at 41.3K. Weekly active users started high at 309K in late September but dropped to 197K by the end of December.

Archero had a stable performance in weekly revenue, peaking at around $3.1K in mid-December. Weekly downloads remained relatively low and stable, ranging from 380 to 758. Weekly active users slightly declined from 25.6K in late September to 20.5K by the end of the year.

These insights are based on data from Sensor Tower. For more detailed analysis and information, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022